CDC Releases New Report on Emergency Department Visits for Bicycle-Related TBIs/Concussions

In Monday, May 17th’s Morbidity and Mortality Weekly Report, the Centers for Disease Control and Prevention (CDC) highlighted a new report that indicates that the rate of emergency departments (ED) visits for bicycle-related traumatic brain injuries (TBI) and concussions decreased by almost half (49%) among children, but only by 6% among adults between 2009 and … Read more

Researchers Seeking Women Caregivers to Participate in Virtual Interviews

Are you a woman serving as a full-time caregiver to a survivor of brain injury? If so, your voice, ideas, and perspectives are sought for a study that will help inform practice and supports. Most caregiving is provided by mothers, partners, sisters, and daughters, but few studies have looked specifically at the experiences of these … Read more

BIAV Wins National Innovation Award from the Alliance for Information and Referral Systems

Press release

The Brain Injury Association of Virginia (BIAV) has been selected as the 2021 Alliance for Information and Referral Systems (AIRS) winner for Innovation in Operational Effectiveness. AIRS is the driving force behind the delivery of quality information and referral (I&R) services and the sole source for standards, program accreditation and practitioner certification for the I&R … Read more

Brain Injury Association of Virginia Welcomes New Members to Board of Directors

Press release

The Brain Injury Association of Virginia (BIAV), the only statewide association dedicated exclusively to improving the lives of people impacted by brain injury in Virginia, is pleased to announce three new additions to the Board of Directors: Natalie Drawdy, Gary DuPriest, and Kathleen Hardesty. The Board of Directors volunteer their time and talents to govern … Read more

Participants Needed for Virtual Berg Balance Scale Study

Want to help researchers develop objective balance measures using Virtual Reality? The Virtual Berg Balance Scale is a research study using an interactive game to assess the players balance. The purpose of the study is to learn a new way to objectively measure balance. You are being asked to consider this study because you are … Read more